Jeg har snakket om dette på diverse forum før, derfor har jeg bare kopiert dette ifra en av mine poster.

 

Så disse tingene kan dere se på om dere lurer på hvilke områder dere kan forbedre dere i.

 

Tekken is as we know a lovely mix of mind games, knowledge and finger dexterity.
But when it comes down to the game, what can we say is an area of expertise/skill on its own?

Please help me perfect this into something everyone playing tekken can use to analyse one own's abilities and improve them =)

This is my theories:

 

From a scale from 1 to 10. Where 1 is low/small/little and 10 is high/big/much.
A 10 will always be a positive skill for the player.

 

Defence:


-Blocking: 
-Grabbing blockage:
-Dodging/sidestepping:
-Spacing:
-Reversals: 
-Punishing:

 

Offence:


-Mix up: 
-Exploiting possibilities/mistakes: 
-No mistakes/hit percentage: 

 

Okizeme:


-Control: 
-Maximizing damage: 
-Recognizing enemy patterns: 
-Match ups: 

 

Juggles:


-Regular juggles and their difficulty level: 
-Wallgame and groundgame: 
-Minijuggles and guarantied damage: 

 

Psyke:


-Perserverance: 
-Give up/hold on mentality: 
-Confidence towards other players: 
-Confidence on "the big scene": 

 

Extra:


-Aura/respect:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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ATT er en tekken turnering på vestlandet med store ambisjoner om å starte en e-sport trend.

 

Jeg gir meg ikke før vi har egen hall, med skjermer, god plass og noe varig.

 

ATT - Arthur's Tekken Turnering